| Review
by Tim Bacus
I
thought I might share my experiences with the Kentucky State
match with those of you who were unfortunate enough not to be
able to attend. First, I think the one word that would
accurately describe the match is challenging. Lots and lots of
no shoots, head shots and targets at a distance made the match
very accuracy friendly--it did take me a while to figure this
out :). I dropped 31 points on the first 5 stages I shot, plus a
failure to neutralize. On the last 9 stages I dropped only 6
points. I also managed to avoid the many no-shoots, hit all the
head shots and earned only one procedural for shooting tactical
order when I should have been shooting tactical sequence, have I
ever mentioned that I hate tactical sequence? :) The many head
shots aside, the overall course design was excellent. 14
scenario-based stages that tested all of the shooter's skills.
There was much use of moving and reactive targets as well as
plenty of props to add a great sense of realism. I will
highlight a few stages that I especially enjoyed.
Stages
8, 9 & 10. Three stages ran together that had you shooting
over, through and around a car. Stage 8 had you start several
yards from the front of the vehicle. You engaged the first
target from retention and then moved to cover at the front of
the car and engaged three more targets. You then tac-loaded and
moved into the car where you started Stage 9 with your gun in
the glove compartment. On the signal you retrieved the gun and
engaged two targets through the passenger-side window. You then
exited the car, tac loaded again, and then moved to the
passenger side rear tire as if inspecting a flat tire. On the
signal to start stage 10, you turned and engaged several close
targets while retreating to cover at the other side of the car.
From here you engaged any targets (from cover) that you did not
shoot while moving.
Stage
11. A house clearing with a twist. On the signal to start, you
entered a garage were you have seen the BG's dragging your kids.
It was fairly dark and on entering the 'garage' scary sound
effects began to play along with the sound of BG's screaming
"Die! Die!" at you. The garage was full of all sorts
of junk that simulated the environment very well. As you entered
you were charged by a machete armed bad guy that you had to
shoot until he dropped. The tactical lesson that I hoped most
shooters gleaned from this stage was 'don't go into a dark room
wearing sunglasses'! I shoot with rose colored glasses that cut
down on glare without darkening my vision. Many shooters
commented on how they could hardly see anything in the garage. I
could see just fine and I believe this helped me shoot the best
time for the match on this stage.
Stage
4. A simple, straight forward stage that had you shooting two
targets wile retreating to the cover of a mailbox and then
engaging two more targets from cover, including a dreaded 20 or
so yard head shot. I like theses short, quick stages a lot. To
me they define exactly what IDPA course design should be about.
Of course there was the opportunity to meet new people, see old
friends and put faces on a few more internet names. The Clark
brothers who were working the KC3 (Kentucky Coalition to Carry
Concealed) booth were great guys, the Ohio bunch I first met at
our Low Light Challenge, the crew from NC, Myrin from Alabama,
and David Hartman from Texas.
All
in all I think Charles and Lin did an excellent job for their
first State match. Tone the head shots down and next year will
be even better. See ya there.
Tim
Bacus
PS:
I also forgot to mention the absolutely beautiful facility. The
first thing you see as you enter the range is a fabulous stone
club house on top of a hill. Wow! |